these are all little more than ideas as i know next to nothing about game development.... but i wanted to try anyway <3
an incredibly simplistic battle simulator that came to me in a dream – the idea is to stockpile money and soldiers in order to capture enemy nodes, and you win when all nodes on the map belong to you.
(the actual game probably will not look much better lol)
it's nothing particularly special or original but the goal is to learn lua / LÖVE in preparation for the game i actually want to make...
style savvy players know what i'm talking about!!!!!!!!!!
but if you haven't played style savvy – first of all it's an amazing
series for NDS and 3DS if you're into fashion or women, the first one
is definitely the best and the visual style is incredibly cute and you should
play it!!! – the series is a cross between a dress-up game and a shop
management simulator. in each game you run a fashion boutique and serve
customers who come in with requests for clothing items or entire outfits,
based on their fashion sense and your expertise, as well as having
conversations and building relationships with the characters over time.
luminara: dream boutique is (intended as!) an affectionate mini-reproduction of the original style savvy formula with a slightly more mature tone: you're an employee in the lingerie section of the clothing store from the first game, called luminara in this version, listening to customers' stories and offering personalized recommendations based on their requests.
dress-up menu with the model
ft. my player character from the first game as the owner of luminara
to try to explain the sort of atmosphere i'm trying to create, and what i enjoy about style savvy that i'd like to see in another, newer game..
all this sounds cool i know. i'm making myself excited just by talking about it but! i am only one person. so hopefully. someday. i'll make it...